Iron Bank Phase II Objective and Strategy

Please read over detailed Phase II update:



Destruction – Most number of sabotages in Dorne

Main Target: Black Dagger Brotherhood (#109 in Dorne)



During stage I of Iron Bank phase, we have constructed 3 camps in Dorne:

  • Sabotage camp at Deep Sands
  • Barter camp at Green Blood
  • Fight camp at Red Mountain

We will continue to upgrade all 3 camps during phase II. However, our upgrade effort should be focused on getting the sabotage camp to as high a level as possible.



All 3 camps will primarily be used for Sabotage actions! Please make use of all 3 camps when garrisoning your SS and send out Sabotages from all 3 camps.  Because sabotage is a harmful action, we expect heavy retaliation from the target alliance. Therefore, in order to minimize the number of enemies we have to deal with, please send concentrate our attacks to our mortal enemy Black Dagger Brotherhood (Rank around #109 in Dorne) See below for a guide on how to garrison and send out actions.

Barters should be sent out only when a camp needs silver for upgrade. When sending out barters, you may target the top-ranked alliance for the most amount of silver.

Please DO NOT send any other actions without approval from an officer! (An occasional spy is ok). The fight camp was constructed only to minimize provision overlap during upgrade. It may be used as a counter-attack launch point IF we go to war with another alliance. Other actions do nothing to advance our goal, and in many cases a failed attacking action causes damage/loss of silver to our own camp. DO NOT use FIGHT/SWINDLE/STEAL unless you have the explicit go-ahead from an officer.

Garrisoned SS

Because our camp will likely be under attack fairly often this phase, your SS may be called to defend an enemy attack. Please keep in mind, that we get strength from numbers. The more garrison we have they less likely any SS will be called to defend more than once. So let’s try to keep the garrison to all our camps as high as possible (especially our sabo camp). However, if you do see the garrison number becomes low (<100 ), and you will be offline for an extended time, you may want to ungarrison your SS.

This is how your SS might be called to defend an enemy action:

50% of the time, a random defender specialized in the specific type of attack will be chosen. This defender will not be the highest-value Sworn Sword, just the same specialization. For example, a Fight attack would look for Vanguard-specialized defenders.

50% of the time, a random defender from any of the three specializations for that attack type will be chosen. For example, a Fight attack would look for Vanguards, Skirmishers, or Protectors.

If no appropriate defenders can be found, a random defender is chosen from the garrison.

One final note about AVA actions. The effect of any AVA action sent out will take place at the camp where the action is targeted, and not where the action is originated. For example, if your SS is garrisoned in River Road camp and you send him on a barter mission to another alliance’s Gold Road camp, our Gold Road camp will get the silver.

How to Garrison

Click Camp -> Select a camp you’d like to garrison -> Click Garrison -> Select an SS

You MUST garrison SS before any action can be taken. Each garrison cost 1 command point. You may garrison multiple SS up to the maximum amount allowable by the camp level.




How to send out group actions

Click War Map -> Select a region-> Select a target alliance -> Go -> Choose a target camp then click “All” -> Choose an actionImage



If you see the target camp as No Known Camp, that means we do not have any information about the enemy camp, and they may or may not have a camp there.

If you see the target camp as Unidentified Camp, that means they do have a camp there but we do not have any information.

Successful spy actions will reveal the camp information.

Upcoming Alliance Challenges

We want to clear out the alliance challenges in anticipation to the start of Iron Bank AVA on this Monday. So we have 4 challenges are slated to go tomorrow. Please note the time change.

Braving the Green Water & Tourney in the Marches – Sunday 7/20 10AM EST (3PM GMT)

Slaver’s Bay Race & Fire at the Arsenal – Re-scheduled to Wednesday 7/23 5PM EST (10PM GMT) 



Updated Inactive Member’s List

Hi guys, a new member’s inactive list has been created after some requests.

We could use some help in filling it out. The only systematic way to do it is to go through member’s list page by page ( Alliance -> Members). Please try to keep the names in order as they appear in the member’s page by keep clicking Next until you find the latest name of the inactive member, and then start filling it out from there.

A member is considered “inactive” when his/her house banner is replaced with a “?” and “No recent activity to display” under Recent Activity

P.S. Do not put inactive “Officers” on the list

Goal for the next AVA

Please cast your vote for the main goal of our next AVA phase!


Please see the details about stage I of the upcoming AVA:

We will likely construct all 3 types of camps in 1 region. Please continue to stockpile provisions for all 3 types of camps (battle, trade, intrigue). We will need a lot of militias/traders/eavesdroppers, as well as all types of siege engines. Please see the table below for the provisions needed for each camp.


trade camps

intrigue camp

Challenges Ready!

We will be launching 2 challenges tomorrow and 2 on Saturday. Please note the time and join us if you can 🙂

Fri 7/11 10pm UK (5pm EST): Against the Wildling Horde and Tourney in the Marches

Sat 7/12 9pm UK (4pm EST): Braving the Green Waters and Slaver’s Bay Race

See you on the battlefield!

For the reincarnators out there!

Permanent Loot

Here’s some stuff I’ve gathered in the way of information. Other than the obsidian dagger, here are some things you can pick up and keep with you along the way:

Additional During Reincarnation Goals Special Requirements
Vol 1, Ch1 Bonus Honeycakes Hire 3 SS, Train SS 5 times
Vol 1, Epilogue Bonus Valyren Dagger Alignment @ 90%
Vol 2, Ch1 Bonus Pennyroyal 20 Friends
Vol 2, Ch4 Bread No
Vol 2, Ch5 Bonus Bacon Alignment @ 100%
Vol 2, Ch6 Bonus Pennyroyal No
Vol 2, Ch7 Bonus Pennyroyal Purchase 100 items
Vol 3, Ch10 Honeycakes No
Vol 3, Ch5 Bonus Honeycakes Win 800 adventures
Vol 3, Ch3 Bonus Honeycakes 500 quests, SS above lvl 30
Vol 3, Ch2 Bonus Honeycakes Level 110, 700 ptp, 650 boons
Vol 4, Ch10 Honeycakes No
Vol 4, Ch8 Honeycakes No
Vol 4, Ch1 (or 2?) 4 battle 1% speed fight seal (apply to perm SS or item before reincarnate) Finish Boss Quest
Vol 3, Ch2 (or 3?) 4 battle 1% speed fight seal (apply to perm SS or item before reincarnate) Finish Boss Quest
“Unwelcome Guests” BQ Reward Bread 1st place

Please note for the above that for BONUS REWARDS on quests you haven’t (or won’t) reach before reincarnation, you can select the volume AHEAD of that volume and click previous to go back through all the other volumes acts. In this way, you can obtain the bonus rewards for… say Vol 2, Ch 6 without ever getting to that chapter during your reincarnation.


Quest Timers

Link to site where you can see all 3 main quest lines in Vol for planning purposes:

Here’s the MAIN quest line (the one with Kirth) separated by name, number, and minutes without any speedups. You should only spend consumables (i.e. bread) on this one:


Neighboring Noble 1 15
Trading Goods and Secrets 2 30
A Prodigious Return 3 pass
March of King Robert 4 30
(A Sister’s Distress) 5
Echoes of Jon Arryn 6 120
Long Live the Hand 7 boss
Crows on the Tower 8 45
Jaws of the Beast 9 boss
Rumor and Jest 10 pass?
Whispers of Wedlock 11 120
Embers and Ice 12 120
Immodest Proposal 13 120
Trail of Blood 14 120
Hand’s Investigation 15 120
(Catelyn’s Folly) 16
Expecting Celebration 17 120
Crossroads 18 120
Stroll Down Kingsroad 19 120
Tourney of the Hand 20 120
The Sword Aflame 21 120
Steadfast 22 120
Underhanded 23 120
Lion’s Roar 24 120
Cradle of the Vale 25 120
Trial by Combat 26 240
Traveling Companion 27 120
Hand and Crown 28 240
Riverlands Raid 29 240
Against Enormity 30 pass
(A Golden [Crown)ing Disappointment] 31 120
Stag and Lion 32 240
Royal Conspiracy 33 pass
The Game Begins 34 240
King in the Kingswood 35 240
Testament 36 240
Too Rare for Ravens 37 240
Distant Words 38 pass
Heir to the Iron Throne 39 240
Word of a Child 40 300
The Bastard’s Hand 41 300
Rise of the North 42 300
Virulence and Vigilence 43 300
(Walker in Shadow) 44 120
Battle of Golden Tooth 45 boss
Siege of Riverrun 46 boss
Inn at the Crossroads 47 300
Rough Journey 48 300
Crossing the Trident 49 300
Whispering Wood 50 boss
(Whispering Wood) 51 300
Merciful Mother 52 300
Fate Delivered 53 pass
Prisoner of the Crown 54 270
Kingsguard Reforged 55 300
Bannerman’s Justice 56 300
Journey Home 57 300
A New Day, A New King 58 300
Fire in the North 59 300
Hand that Shapes the Crown 60 300
(Fealty Specific) 61 300
(Dragon’s Daughter) 62 300
Ice and Fire 63 pass


Thanks for reading,

House Solstice